Gladefolk are free spirits at one with nature, roaming the vibrant pastures and woodlands of the Glade. Ruled by Demi-God Nara, the Earth Mother, Gladefolk are a peaceful faction dedicated to helping nature thrive and push back against the encroaching decay of the Withering Dead.
Nara can be found in the tranquility of the Tangled Court, close to the Everlight, an ancient nature magic artifact that shields the Glade from decay.
Nara is able to call upon Wood Imps to defend her with a haunting whistle, command Mossclaw, and charm enemies with pixie dust so that they fight for her.
Willow is a gentle soul who spends her days tending to the
Glade using restorative nature magic inherited from her
demi-god Mother, Nara. Each afternoon after her daily
chores are finished, Willow journeys to the edge of the Glade
to peer out of the woods at the world that lies beyond.
Forbidden to leave the protection of the Glade for fear
that the world would corrupt her naive daughter, Willow
will not disobey her stern Mother.
Soulbound to the life force of nature, Willow is able to
command thorny vines to ensnare intruders that venture in the
Glade, purge negative effects from the afflicted, heal, and
revive those around her.
As old as the Glade itself, Mossclaw is guardian of the Everbloom Pastures.
A hulking earth elemental with immense power and health.
Immune to shock, fear and knockdown.
Prone to fire damage.
Slow moving, has a huge amount of health.
Inflicts collosal damage.
Capable of breaking down city gates.